Juhani
Stubenhocker
Threadstarter
- Mitglied seit
- 25.09.2016
- Beiträge
- 24
Hey Leute,
ich bin verwundert das es zu dem aktuellen Interview von Mike Quigley noch keinen Thread gibt. Denke mal es passt am Besten in News und Anküdigungen, auch wenn es genau genommen nicht ganz eine News oder eine klare Ankündigung ist. Allerdings sind einige Aussage bezüglich neuer Feature sehr interessant. Ich fasse mal ein paar Schlüsselstellen zusammen, die ich interessant finde. Das Ganze findet ihr hier:
Link zu Eurogamers
Das Wichtigste vorweg:
"And there are things coming in the next several weeks... I think if you look back on this conversation on December 31st, or the 1st of January, what I've said will be validated. But even that stuff is still the tip of the iceberg - there's a long road to go. -->Wir sind gespannt.
Interssante Passagen:
"Then again, Niantic hadn't even hired a Pokémon Go community manager when the game launched." -->Haben wir gemerkt.
"We're still small - at the end of this summer we were only 65, 70 people," Quigley replies. "We want to double that over the course of the next year."
Zu Drittanbieter-Apps:
"They were just crushing us on the server side," Quigley remembers. "I won't say it's a no-win situation but it's a tough balance. You've got to keep fans happy but you also have to keep the core product accessible."
Zeitplan:
"But we are more an MMO than anything else. We have two week client sprints, two week server-side sprints. Every two weeks there's new content or bug fixes going in the game. There's key content releases we're planning. "I think our lifespan and curve may be quite different from a free-to-play mobile game - it may be more in a [World of] Warcraft vein just because of the type of game we are."
Zur Community:
"Hopefully, over time, we're going to build that trust with fans," Quigley says. "And they may not always know it, you may not always hear from us, but we're listening. We're always listening to community feedback.
ich bin verwundert das es zu dem aktuellen Interview von Mike Quigley noch keinen Thread gibt. Denke mal es passt am Besten in News und Anküdigungen, auch wenn es genau genommen nicht ganz eine News oder eine klare Ankündigung ist. Allerdings sind einige Aussage bezüglich neuer Feature sehr interessant. Ich fasse mal ein paar Schlüsselstellen zusammen, die ich interessant finde. Das Ganze findet ihr hier:
Link zu Eurogamers
Das Wichtigste vorweg:
"And there are things coming in the next several weeks... I think if you look back on this conversation on December 31st, or the 1st of January, what I've said will be validated. But even that stuff is still the tip of the iceberg - there's a long road to go. -->Wir sind gespannt.
Interssante Passagen:
"Then again, Niantic hadn't even hired a Pokémon Go community manager when the game launched." -->Haben wir gemerkt.
"We're still small - at the end of this summer we were only 65, 70 people," Quigley replies. "We want to double that over the course of the next year."
Zu Drittanbieter-Apps:
"They were just crushing us on the server side," Quigley remembers. "I won't say it's a no-win situation but it's a tough balance. You've got to keep fans happy but you also have to keep the core product accessible."
Zeitplan:
"But we are more an MMO than anything else. We have two week client sprints, two week server-side sprints. Every two weeks there's new content or bug fixes going in the game. There's key content releases we're planning. "I think our lifespan and curve may be quite different from a free-to-play mobile game - it may be more in a [World of] Warcraft vein just because of the type of game we are."
Zur Community:
"Hopefully, over time, we're going to build that trust with fans," Quigley says. "And they may not always know it, you may not always hear from us, but we're listening. We're always listening to community feedback.